I’ve been reading a few other play reports. While not everyone does this is, quite a few people record their rolls (what they do, outcomes, etc.). While it spoils the narrative flow, I think it makes it clearer why there are weird results and diversions. So, going forward, I think I’m going to do the same.
It should look something like this:
Gather Information: Strong Hit 8 vs 6, 2.
Envision what you learn. Then, take +2 momentum.
I’ll see how it goes for a while, but hopefully that will show some of the underlying reasons why the story jumps around.
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